Course 3 of 3 in this specialization

Design and Evaluate User Experiences

Coming soon 25 topics Self-paced · Online
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Where this comes from

Built from the Wiley title of the same name — professionally edited, technically reviewed, and already relied on by people doing this work.

Source ISBN 9781118852798

How it was built

Sejal Learning Systems rebuilt the book as a course: objectives first, then short video, worked examples, and practice with real feedback. It runs on Coursera at your own pace, with a certificate on completion.

Design and Evaluate User Experiences is a self-paced online course built from the Wiley title of the same name.

What this course covers

  • Glossary
  • Chapter 1: Defining UX and the Process
  • Chapter 2: Examining Why You Should Use UX
  • Chapter 3: Determining Your Users
  • Chapter 4: Modeling the Experience
  • Chapter 5: Understanding UX as (R)evolution
  • Chapter 6: Taming the Beast: Understanding What You Do and Don’t Have
  • Chapter 7: Developing Content Strategy
  • Chapter 8: Designing the Content Strategy
  • Chapter 9: Building the Information Architecture
  • Chapter 10: Designing for Specific Channels
  • Chapter 11: Diving into Visual Design
  • Chapter 12: Testing: How It Can Save Your UX
  • Chapter 13: Measuring Your UX to Keep It Relevant
  • Chapter 14: Making It Past the Finish Line
  • Chapter 15: Ten Reasons Why the User Is Your Most Important Consideration
  • Chapter 16: Ten Ways to Ensure That Your UX Is Best in Class
  • Chapter 17: Ten UX Principles That Never Change
  • Cheat Sheet
  • Introduction
  • Part I: Getting Started with UX
  • Part II: Components of Design
  • Part III: Your UX in Action
  • Part IV: The Part of Tens
  • More Dummies Products